FACT FILE:
Project name:
Shenzhen Shuiwan 1979
Type:
Office, clubhouse, apartment, shopping mall
Client:
Shenzhen Arco Real Estate
Location:
Shenzhen, China
Construction area:
Apartment: 64380m2; office: 40000m2; retail: 29550m2; others: 2950m2
Design director:
Jan F. Clostermann
Design team:
Mingyin Tan, Wu Jian Yun, Lu Wei, Alejandro Cirugeda, Kek Leong Seow, Gao Qing, Andrew Ng, Carmen Sanchez, Andrew Lo, Filipa Castelao, Alexandra Georgescu, Haiyan Wang, Jacky Chang, Renjie Li, Javen Ho, Ying Wu and Weiqing Wang
Construction drawings/MEP:
Kehao, CCDI
Architect:
CLOU Architects
220m tall, the Shenzhen Shuiwan 1979 complex is nestled between a network of tree-lined streets and directly connects to the Shuiwan subway station. The project attained its name from its site wherein in 1979 Deng Xiaoping announced the reform and opening of China. Today, factories that have been converted into ‘lifestyle areas’ stand side by side with the real factories, old residential neighbourhoods, banking headquarters and touristic theme parks. Due to its close proximity to rivers and mountains, Shuiwan 1979 becomes a building that interacts with the city.
The clear and concise facade texture of the office floor portrays the overall image of the project, giving the building a landmark identity in the area. The podium contains ample commercial retail space, and the commercial space of the plaza has a large atrium that runs through three levels of retail space. The floating ‘secret garden’ on the top offers visitors a fantastic view of the city and an enjoyable respite from the urban hustle.
The tower is designed as an interlocked stack of smaller boxes relating to the scale and diversity of today’s Shekou. Gaps rising between the boxes are filled with green terraces and public space from the raised retail podium’s roof landscape. Halfway up the tower, between the offices below and residences above, cantilevering terraces invite the neighbourhood to its restaurants and bars, swimming pool and art gallery. Meanwhile, public spaces also split up the building allowing a dialogue with its surrounding buildings of different scales.